![]() ![]() Cores also have special abilities added, which deal percentage damage to heroes, meaning pushing without a vehicle, objective or minions is no longer possible for extended periods of time. Forts and keeps start at a reduction of 10, scaling up to 40 as well. This starts at a reduction of 5 from cannon towers, and scales up to 40. While having their damage to heroes increased by 10%, keeps and towers now also reduce the armor of heroes. ![]() The damage will remained focused on said hero until they leave the tower range or are killed. Now, cores and towers will focus those dealing damage to their side’s heroes instead. Players felt that retreating under towers provided no extra protection from chasing enemies, as towers and keeps would prioritize minions, mercs and objectives. ![]() Blizzard’s changes were based off of years of player feedback.
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